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<title>SkyGameEngine2d: ProgramCache类 参考</title>
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   &#160;<span id="projectnumber">0.2</span>
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<div class="header">
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<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-attribs">静态 Public 属性</a> &#124;
<a href="class_program_cache-members.html">所有成员列表</a>  </div>
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<div class="title">ProgramCache类 参考</div>  </div>
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类 ProgramCache 继承关系图:</div>
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  <img src="class_program_cache.png" usemap="#ProgramCache_map" alt=""/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:aa6eb27affeea77ab7921c084deaa4fe6"><td class="memItemLeft" align="right" valign="top"><a id="aa6eb27affeea77ab7921c084deaa4fe6"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>loadDefultPrograms</b> (ID3D11Device *device)</td></tr>
<tr class="separator:aa6eb27affeea77ab7921c084deaa4fe6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a348fe3f53b301e767a6eda0d100b6b81"><td class="memItemLeft" align="right" valign="top"><a id="a348fe3f53b301e767a6eda0d100b6b81"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>reloadDefultPrograms</b> (ID3D11Device *device)</td></tr>
<tr class="separator:a348fe3f53b301e767a6eda0d100b6b81"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1085eeb2bd53d2abc57e216e156d3786"><td class="memItemLeft" align="right" valign="top"><a id="a1085eeb2bd53d2abc57e216e156d3786"></a>
<a class="el" href="class_program.html">Program</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>getProgramByName</b> (const std::wstring &amp;key)</td></tr>
<tr class="separator:a1085eeb2bd53d2abc57e216e156d3786"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4a1b7e89249e1cdb6421f0b3cf2cbf95"><td class="memItemLeft" align="right" valign="top"><a id="a4a1b7e89249e1cdb6421f0b3cf2cbf95"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>addPrograme</b> (const std::wstring &amp;key, std::unique_ptr&lt; <a class="el" href="class_program.html">Program</a> &gt; &amp;&amp;program)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>removePrograme</b> (const std::wstring &amp;key)</td></tr>
<tr class="separator:ae19f5c124046ec3ddf08323a1b71c4b1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_non_copyable"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_non_copyable')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_non_copyable.html">NonCopyable</a></td></tr>
<tr class="memitem:a501d34ffcc34b30de6d541887a901057 inherit pub_methods_class_non_copyable"><td class="memItemLeft" align="right" valign="top"><a id="a501d34ffcc34b30de6d541887a901057"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>NonCopyable</b> (const <a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;)=delete</td></tr>
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<tr class="memitem:aa3e87997196c6c1abf6131246a5331e3 inherit pub_methods_class_non_copyable"><td class="memItemLeft" align="right" valign="top"><a id="aa3e87997196c6c1abf6131246a5331e3"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>NonCopyable</b> (<a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;&amp;)=delete</td></tr>
<tr class="separator:aa3e87997196c6c1abf6131246a5331e3 inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad3b97d1f1e22a24e59619f01c5f81ad9 inherit pub_methods_class_non_copyable"><td class="memItemLeft" align="right" valign="top"><a id="ad3b97d1f1e22a24e59619f01c5f81ad9"></a>
<a class="el" href="class_non_copyable.html">NonCopyable</a>&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;)=delete</td></tr>
<tr class="separator:ad3b97d1f1e22a24e59619f01c5f81ad9 inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aca1805bcfcb18eb044b585e69a18e1e0 inherit pub_methods_class_non_copyable"><td class="memItemLeft" align="right" valign="top"><a id="aca1805bcfcb18eb044b585e69a18e1e0"></a>
<a class="el" href="class_non_copyable.html">NonCopyable</a>&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (<a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;&amp;)=delete</td></tr>
<tr class="separator:aca1805bcfcb18eb044b585e69a18e1e0 inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-attribs"></a>
静态 Public 属性</h2></td></tr>
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static std::wstring&#160;</td><td class="memItemRight" valign="bottom"><b>SHADER_POSITION_COLOR</b></td></tr>
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<tr class="memitem:a262e24feccf82dd9d3fa76718f053112"><td class="memItemLeft" align="right" valign="top"><a id="a262e24feccf82dd9d3fa76718f053112"></a>
static std::wstring&#160;</td><td class="memItemRight" valign="bottom"><b>SHADER_POSITION_COLOR_TEXTURE</b></td></tr>
<tr class="separator:a262e24feccf82dd9d3fa76718f053112"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a63d8ba8c6486e33834053adaa1a7b8b8"><td class="memItemLeft" align="right" valign="top"><a id="a63d8ba8c6486e33834053adaa1a7b8b8"></a>
static std::wstring&#160;</td><td class="memItemRight" valign="bottom"><b>SHADER_POSITION</b></td></tr>
<tr class="separator:a63d8ba8c6486e33834053adaa1a7b8b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af2ab38437f9ee771a614105f03b20e1b"><td class="memItemLeft" align="right" valign="top"><a id="af2ab38437f9ee771a614105f03b20e1b"></a>
static std::wstring&#160;</td><td class="memItemRight" valign="bottom"><b>SHADER_POSITION_TEXTURE</b></td></tr>
<tr class="separator:af2ab38437f9ee771a614105f03b20e1b"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pub_static_methods_class_singleton"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_singleton')"><img src="closed.png" alt="-"/>&#160;静态 Public 成员函数 继承自 <a class="el" href="class_singleton.html">Singleton&lt; ProgramCache &gt;</a></td></tr>
<tr class="memitem:ac7b8bd773889a70952cd00654e43bbe8 inherit pub_static_methods_class_singleton"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_program_cache.html">ProgramCache</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_singleton.html#ac7b8bd773889a70952cd00654e43bbe8">getInstance</a> ()</td></tr>
<tr class="memdesc:ac7b8bd773889a70952cd00654e43bbe8 inherit pub_static_methods_class_singleton"><td class="mdescLeft">&#160;</td><td class="mdescRight">获取单例对象的实例  <a href="class_singleton.html#ac7b8bd773889a70952cd00654e43bbe8">更多...</a><br /></td></tr>
<tr class="separator:ac7b8bd773889a70952cd00654e43bbe8 inherit pub_static_methods_class_singleton"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<hr/>该类的文档由以下文件生成:<ul>
<li>C:/code/SkyGameEngine2d/src/render/<a class="el" href="_program_cache_8h_source.html">ProgramCache.h</a></li>
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